using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;

namespace BodySoundSimulator.Training
{
	[StructLayout(LayoutKind.Sequential)]
	public class StethLocationData
	{
		public float JugularNotchPointX;
		public float JugularNotchPointY;
		public float XiphoidProcessPointX;
		public float XiphoidProcessPointY;
		public float LeftCostalMarginPointX;
		public float LeftCostalMarginPointY;
		public float RightCostalMarginPointX;
		public float RightCostalMarginPointY;
		public float StethLocationX;
		public float StethLocationY;
	}
}
